Yes! World of Haiku is a fantastic introduction and training program for learners of many ages. Currently the minimum recommended age is advanced 6th~8th grade, with no maximum age.
Frequently Asked Questions
What is cybersecurity?
Cybersecurity is the practice of protecting computer systems, networks, and data from unauthorized access, damage, or theft. It involves implementing measures to ensure the confidentiality, integrity, and availability of information in digital environments. There is a massive nationwide and international job demand for cybersecurity professionals in public/private industry, as well as education and government.
What specifically do students learn from Haiku, and does it have other applications aside from cybersecurity?
Haiku Inc.'s cybersecurity training games offer participants a range of valuable skill sets beyond just cybersecurity knowledge. While specific skills may vary; players can expect to develop problem-solving abilities, critical thinking skills, and decision-making capabilities.
Additionally players may enhance their technical skills; such as understanding computer systems, network security, data protection, and risk assessment. These skills have broader applications in fields related to technology, digital literacy, and data privacy. The skills map to National Initiative for Cybersecurity Education (NICE) Cybersecurity Workforce Framework, enabling students to match the skills gained towards cybersecurity job roles.
Will Haiku teach all of the terminology on a level that's understandable at varying age groups/reading levels?
Haiku Inc. recognizes the importance of tailoring the content to different age groups and reading levels. In our introductory offering (designed for advanced middle school learners, highschool, or older), we guarantee the use of age-appropriate language and explanations to ensure that the terminology is understandable and accessible to varying age groups. The aim is to make the learning experience engaging, enjoyable, and comprehensible for all participants.
The Flesche reading ease for World of Haiku is 6th grade and up (11-12+)
Will there be an audio option for younger students as well (someone reading the information to them rather than relying on their own reading comprehension).
Sadly at this time there is no audio support as it would have to read out long complicated file names that players need to be able to find in the text, as well as copy and paste into the command prompt.
What tools does Haiku provide to assess my student’s progress?
Haiku Inc.'s cybersecurity training games test students through various challenge levels within the game.
We include pass/fail interactive labs (called “Dojos”). Dojos can be attempted as many times as the student likes. Unlike traditional quizzes, Dojos are a fun way for learners to hone their skills as well as a pass/fail practical knowledge test. Many learners tell us Dojos are their favorite part of the game and they will do them over and over because they help with solidifying knowledge and adding commands to their muscle memory.
Here’s a guide for how to check your learner’s progress via Dojos in the game: Video Link (2 min)
Or if you're already familiar with World of Haiku, follow these steps:
- Click on a Dojo
- If it's complete it should look like this:
Is there an opportunity for them to team up with other friends in the game so they can learn "together"?
While Haiku Inc.'s cybersecurity training games primarily focus on independent learning, they also foster a sense of community through Discord. Within these Discord communities, students have the opportunity to engage with industry professionals and fellow students to discuss and explore various challenges encountered within the game. This interactive platform encourages collaboration, knowledge sharing, and the development of a supportive network among players.